Scooters Alley Rules
Bowling Tournaments are Set As True Swiss 2 RDs and 7 Min Timer!
Scooters Alley True Swiss Tournaments!
True Swiss Tournaments Run Every 15 Min!
Time Limit Per Each Rounds 7 Minutes! Players are MIA or MISSING have 5 Minutes Timer!
TIE BREAKER
TIE BREAKER WILL PLAY 3 FRAMES
TO BREAK THE TIE
AFTER 3 FRAMES REPORT YOUR SCORE IN CHAT!
REMEMBER IF 2 PLAYERS TIE THEY ALWAYS WILL PLAY 3 FRAMES TILL THEY BROKEN THE TIE BREAKER!!!
SPECIAL GAMES
* 2vs2 TEAM PLAYER*
TEAM PLAYER WILL ADD UP THERE TOTAL WIN'S TOGETHER!
*ADD EM UP*
THIS IS A 3 RND TRUE SWISS TRNY
YOU WILL ADD UP YOUR SCORE & 290 IS 2+9+0= 11
11
POST AS 290 = 11
**YOU MAY STOP PLAYING ANYTIME**
IF THERE IS A TIE, HIGHEST SCORE ON THE LEADERBOARD WINS
*BOUNTY HUNTER*
THIS IS A TRUE SWISS TRNY
THE HOST WILL CHOOSE A PLAYER TO HAVE THE INITIAL BOUNTY.
*IF* YOU ARE PAIRED AGAINST THE BOUNTY AND WIN,
YOU STEAL THE BOUNTY AND ARE THE BOUNTY IN THE TOURNAMENT.
AT THE END OF THE TOURNAMENT, THE PLAYER WHO HAS THE BOUNTY WINS A PRIZE!
* REVERSE SCORE
THIS IS A CAN BE ANY STYLE TRNY, CHECK HOST SETTINGS
**YOU MAY NOT STOP PLAYING AT ANYTIME**
IF YOUR SCORE IS 279 YOUR REVERSED SCORE WOULD BE 972
IF THERE IS A TIE, THE PLAYERS THAT TIED WILL PLAY 3 FRAMES GAME WHILE EV1 ELSE BREAKS
*WEAKEST LINK*
THIS IS A 7 ROUND TRUE SWISS TRNY
# OF RNDS MAY VARY
LOWEST SCORER ON THE LEADERBOARD WILL BE ELIMINATED EACH ROUND STARTING IN RND 2
EVEN ON A BYE, YOU MUST PLAY TO AVOID ELIMINATION IF THERE IS A TIE, THE PLAYERS THAT TIED WILL PLAY ONE FULL GAME WHILE EV1 ELSE BREAKS
*6PACK*
6 pack - 1st 6 strikes in a pair per round wins that round, if both get 6
pack in same frame - then high score wins, if neither get 6 pack then high
score.
*Turkey Hunt*
Turkey hunt - 1st 3 strikes in a row (turkey) in a pair per round
wins that round, if both get turkey in same frame - then high score wins, if
neither get turkey then high score wins.